3D model streaming based on a JPEG 2000 image

Nein Hsiung Lin, Kenneth Huang, Bing Yu Chen

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

For PC and even mobile devices, video and image streaming technologies, such as H.264 and JPEG/JPEG 2000, are already mature. However, the 3D model streaming technology is still far from practical use. Therefore, we wonder if 3D model streaming can directly benefit from current image and video streaming technologies. Hence, in this paper, we propose a mesh streaming method based on geometry image [2] to represent a 3D model or a 3D scene and integrate it into an existed clientserver multimedia streaming server. In this method, the mesh data of a 3D model is first converted into a JPEG 2000 (J2K) [3] image. Based on the JPEG 2000 streaming technique, the mesh data can then be transmitted over the Internet as a mesh streaming. Moreover, since this method is based on JPEG 2000 standard, our system is much suitable to be integrated into any existed image and video streaming system.

Original languageEnglish (US)
Title of host publicationDigest of Technical Papers - 2007 International Conference on Consumer Electronics, ICCE 2007
DOIs
StatePublished - Aug 24 2007
Event2007 Digest of Technical Papers International Conference on Consumer Electronics - Las Vegas, NV, United States
Duration: Jan 10 2007Jan 14 2007

Publication series

NameDigest of Technical Papers - IEEE International Conference on Consumer Electronics
ISSN (Print)0747-668X

Other

Other2007 Digest of Technical Papers International Conference on Consumer Electronics
CountryUnited States
CityLas Vegas, NV
Period1/10/071/14/07

Fingerprint

Video streaming
Mobile devices
Servers
Internet
Geometry

All Science Journal Classification (ASJC) codes

  • Industrial and Manufacturing Engineering
  • Electrical and Electronic Engineering

Cite this

Lin, N. H., Huang, K., & Chen, B. Y. (2007). 3D model streaming based on a JPEG 2000 image. In Digest of Technical Papers - 2007 International Conference on Consumer Electronics, ICCE 2007 [4146256] (Digest of Technical Papers - IEEE International Conference on Consumer Electronics). https://doi.org/10.1109/ICCE.2007.341538
Lin, Nein Hsiung ; Huang, Kenneth ; Chen, Bing Yu. / 3D model streaming based on a JPEG 2000 image. Digest of Technical Papers - 2007 International Conference on Consumer Electronics, ICCE 2007. 2007. (Digest of Technical Papers - IEEE International Conference on Consumer Electronics).
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Lin, NH, Huang, K & Chen, BY 2007, 3D model streaming based on a JPEG 2000 image. in Digest of Technical Papers - 2007 International Conference on Consumer Electronics, ICCE 2007., 4146256, Digest of Technical Papers - IEEE International Conference on Consumer Electronics, 2007 Digest of Technical Papers International Conference on Consumer Electronics, Las Vegas, NV, United States, 1/10/07. https://doi.org/10.1109/ICCE.2007.341538

3D model streaming based on a JPEG 2000 image. / Lin, Nein Hsiung; Huang, Kenneth; Chen, Bing Yu.

Digest of Technical Papers - 2007 International Conference on Consumer Electronics, ICCE 2007. 2007. 4146256 (Digest of Technical Papers - IEEE International Conference on Consumer Electronics).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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N2 - For PC and even mobile devices, video and image streaming technologies, such as H.264 and JPEG/JPEG 2000, are already mature. However, the 3D model streaming technology is still far from practical use. Therefore, we wonder if 3D model streaming can directly benefit from current image and video streaming technologies. Hence, in this paper, we propose a mesh streaming method based on geometry image [2] to represent a 3D model or a 3D scene and integrate it into an existed clientserver multimedia streaming server. In this method, the mesh data of a 3D model is first converted into a JPEG 2000 (J2K) [3] image. Based on the JPEG 2000 streaming technique, the mesh data can then be transmitted over the Internet as a mesh streaming. Moreover, since this method is based on JPEG 2000 standard, our system is much suitable to be integrated into any existed image and video streaming system.

AB - For PC and even mobile devices, video and image streaming technologies, such as H.264 and JPEG/JPEG 2000, are already mature. However, the 3D model streaming technology is still far from practical use. Therefore, we wonder if 3D model streaming can directly benefit from current image and video streaming technologies. Hence, in this paper, we propose a mesh streaming method based on geometry image [2] to represent a 3D model or a 3D scene and integrate it into an existed clientserver multimedia streaming server. In this method, the mesh data of a 3D model is first converted into a JPEG 2000 (J2K) [3] image. Based on the JPEG 2000 streaming technique, the mesh data can then be transmitted over the Internet as a mesh streaming. Moreover, since this method is based on JPEG 2000 standard, our system is much suitable to be integrated into any existed image and video streaming system.

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Lin NH, Huang K, Chen BY. 3D model streaming based on a JPEG 2000 image. In Digest of Technical Papers - 2007 International Conference on Consumer Electronics, ICCE 2007. 2007. 4146256. (Digest of Technical Papers - IEEE International Conference on Consumer Electronics). https://doi.org/10.1109/ICCE.2007.341538