A critique to modernity through the «useless character» of play. Sloterdijk’s metanoethical imperative and“ludic reason”

XAVIER Gimeno Monfort, Francisco Javier Lopez Frias

Research output: Contribution to journalReview article

Abstract

In this article, we analyze peter sloterdijk’s concept of “metanoethical imperative” in You Must Change Your Life. our goal is to shed light on what, by drawing on Bernard suits, we call “ludic reason.” to do so, we will present and examine in depth the meaning of sloterdijk’s metanoethical imperative, as well as the main features of his concept of “aske-sis.” second, we will argue that both concepts are the result of the Heideggerian ontological principles underlying sloterdijk’s moral philosophy. third, we will provide a “sloterdi-jkean” interpretation of suits’ account of games by focusing on the metanoethical imperative that could be derived from the notion of the ludic reason.to conclude, we will focus on the role that the figure of the “good-for-nothing” plays in sloterdijk’s account, showing connections between suits’ and sloterdijk’s approaches.We will argue that, in the philosophical approaches of both philosophers, the idea of game playing is closely tied to the “question on Being.

Original languageEnglish (US)
JournalRecerca
Issue number23
StatePublished - Jan 1 2018

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modernity
moral philosophy
interpretation
Modernity
Ontological
Moral philosophy
Philosopher

All Science Journal Classification (ASJC) codes

  • Philosophy
  • Social Sciences (miscellaneous)

Cite this

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abstract = "In this article, we analyze peter sloterdijk’s concept of “metanoethical imperative” in You Must Change Your Life. our goal is to shed light on what, by drawing on Bernard suits, we call “ludic reason.” to do so, we will present and examine in depth the meaning of sloterdijk’s metanoethical imperative, as well as the main features of his concept of “aske-sis.” second, we will argue that both concepts are the result of the Heideggerian ontological principles underlying sloterdijk’s moral philosophy. third, we will provide a “sloterdi-jkean” interpretation of suits’ account of games by focusing on the metanoethical imperative that could be derived from the notion of the ludic reason.to conclude, we will focus on the role that the figure of the “good-for-nothing” plays in sloterdijk’s account, showing connections between suits’ and sloterdijk’s approaches.We will argue that, in the philosophical approaches of both philosophers, the idea of game playing is closely tied to the “question on Being.",
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