Analysis of political conspiracy games

A case study

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

In this paper, a particular type of political game, one involving an attempt to hide a conspiracy, is analyzed. In classical game theory, parties or players have partly or completely conflicting interests. A game is developed, starting from an initial stage where the involved parties might not be in a conflict whatsoever. However with the development of the game, conflicts might arise and interests might diverge. This change can be reflected upon the game in subsequent stages with the introduction of fuzzy factors like global payoffs and motivation. The transition from an intial game to the final game using these fuzzy factors is demonstrated in this paper using the Watergate conspiracy affair as a case study.

Original languageEnglish (US)
Title of host publicationIEEE International Conference on Fuzzy Systems
EditorsO Nasraoui, H Frigui, J.M. Keller
Pages1043-1048
Number of pages6
Volume2
StatePublished - 2003
EventThe IEEE International conference on Fuzzy Systems - St. Louis, MO, United States
Duration: May 25 2003May 28 2003

Other

OtherThe IEEE International conference on Fuzzy Systems
CountryUnited States
CitySt. Louis, MO
Period5/25/035/28/03

Fingerprint

Game theory
Game
Game Theory
Diverge

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • Software
  • Artificial Intelligence
  • Applied Mathematics

Cite this

Banerjee, A. (2003). Analysis of political conspiracy games: A case study. In O. Nasraoui, H. Frigui, & J. M. Keller (Eds.), IEEE International Conference on Fuzzy Systems (Vol. 2, pp. 1043-1048)
Banerjee, Amit. / Analysis of political conspiracy games : A case study. IEEE International Conference on Fuzzy Systems. editor / O Nasraoui ; H Frigui ; J.M. Keller. Vol. 2 2003. pp. 1043-1048
@inproceedings{56b6f74098cc4166990079695e6e3cef,
title = "Analysis of political conspiracy games: A case study",
abstract = "In this paper, a particular type of political game, one involving an attempt to hide a conspiracy, is analyzed. In classical game theory, parties or players have partly or completely conflicting interests. A game is developed, starting from an initial stage where the involved parties might not be in a conflict whatsoever. However with the development of the game, conflicts might arise and interests might diverge. This change can be reflected upon the game in subsequent stages with the introduction of fuzzy factors like global payoffs and motivation. The transition from an intial game to the final game using these fuzzy factors is demonstrated in this paper using the Watergate conspiracy affair as a case study.",
author = "Amit Banerjee",
year = "2003",
language = "English (US)",
volume = "2",
pages = "1043--1048",
editor = "O Nasraoui and H Frigui and J.M. Keller",
booktitle = "IEEE International Conference on Fuzzy Systems",

}

Banerjee, A 2003, Analysis of political conspiracy games: A case study. in O Nasraoui, H Frigui & JM Keller (eds), IEEE International Conference on Fuzzy Systems. vol. 2, pp. 1043-1048, The IEEE International conference on Fuzzy Systems, St. Louis, MO, United States, 5/25/03.

Analysis of political conspiracy games : A case study. / Banerjee, Amit.

IEEE International Conference on Fuzzy Systems. ed. / O Nasraoui; H Frigui; J.M. Keller. Vol. 2 2003. p. 1043-1048.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

TY - GEN

T1 - Analysis of political conspiracy games

T2 - A case study

AU - Banerjee, Amit

PY - 2003

Y1 - 2003

N2 - In this paper, a particular type of political game, one involving an attempt to hide a conspiracy, is analyzed. In classical game theory, parties or players have partly or completely conflicting interests. A game is developed, starting from an initial stage where the involved parties might not be in a conflict whatsoever. However with the development of the game, conflicts might arise and interests might diverge. This change can be reflected upon the game in subsequent stages with the introduction of fuzzy factors like global payoffs and motivation. The transition from an intial game to the final game using these fuzzy factors is demonstrated in this paper using the Watergate conspiracy affair as a case study.

AB - In this paper, a particular type of political game, one involving an attempt to hide a conspiracy, is analyzed. In classical game theory, parties or players have partly or completely conflicting interests. A game is developed, starting from an initial stage where the involved parties might not be in a conflict whatsoever. However with the development of the game, conflicts might arise and interests might diverge. This change can be reflected upon the game in subsequent stages with the introduction of fuzzy factors like global payoffs and motivation. The transition from an intial game to the final game using these fuzzy factors is demonstrated in this paper using the Watergate conspiracy affair as a case study.

UR - http://www.scopus.com/inward/record.url?scp=0038198646&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=0038198646&partnerID=8YFLogxK

M3 - Conference contribution

VL - 2

SP - 1043

EP - 1048

BT - IEEE International Conference on Fuzzy Systems

A2 - Nasraoui, O

A2 - Frigui, H

A2 - Keller, J.M.

ER -

Banerjee A. Analysis of political conspiracy games: A case study. In Nasraoui O, Frigui H, Keller JM, editors, IEEE International Conference on Fuzzy Systems. Vol. 2. 2003. p. 1043-1048