Burrhole simulation for an intracranial hematoma simulator

Eric Acosta, Alan Liu, Rocco Armonda, Mike Fiorill, Randy Haluck, Carol Lake, Gilbert Muniz, Mark Bowyer

Research output: Contribution to journalConference article

12 Scopus citations

Abstract

Traumatic head injuries can cause internal bleeding within the brain. The resulting hematoma can elevate intracranial pressure, leading to complications and death if left untreated. A craniotomy may be required when conservative measures are ineffective. To augment conventional surgical training, a Virtual Reality-based intracranial hematoma simulator is being developed. A critical step in performing a craniotomy involves cutting burrholes in the skull. This paper describes volumetric-based haptic and visual algorithms developed to simulate burrhole creation for the simulator. The described algorithms make it possible to simulate several surgical tools typically used for a craniotomy.

Original languageEnglish (US)
Pages (from-to)1-6
Number of pages6
JournalStudies in Health Technology and Informatics
Volume125
StatePublished - Jan 1 2007
Event15th Annual Conference on Medicine Meets Virtual Reality, MMVR 2007 - Long Beach, CA, United States
Duration: Feb 6 2007Feb 9 2007

All Science Journal Classification (ASJC) codes

  • Biomedical Engineering
  • Health Informatics
  • Health Information Management

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  • Cite this

    Acosta, E., Liu, A., Armonda, R., Fiorill, M., Haluck, R., Lake, C., Muniz, G., & Bowyer, M. (2007). Burrhole simulation for an intracranial hematoma simulator. Studies in Health Technology and Informatics, 125, 1-6.