Case studies for teaching usability engineering

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Scopus citations

Abstract

A challenge in teaching usability engineering is providing appropriate hands-on project experience. Students need projects that are realistic enough to address meaningful issues, but manageable within one semester. We describe our use of online case studies to motivate and model course projects in usability engineering. The cases illustrate scenario-based usability methods, and are accessed via a custom browser. We summarize the content and organization of the case studies, several case-based learning activities, and students' reactions to the activities. We conclude with a discussion of future directions for case studies in HCI education.

Original languageEnglish (US)
Title of host publicationProceedings of the Thirty-Fifth SIGCSE Technical Symposium on Computer Science Education, SIGCSE 2004
Pages36-40
Number of pages5
StatePublished - Jun 14 2004
EventProceedings of the Thirty-Fifth SIGCSE Technical Symposium on Computer Science Education - Norfolk, VA, United States
Duration: Mar 3 2004Mar 7 2004

Publication series

NameProceedings of the SIGCSE Technical Symposium on Computer Science Education

Other

OtherProceedings of the Thirty-Fifth SIGCSE Technical Symposium on Computer Science Education
CountryUnited States
CityNorfolk, VA
Period3/3/043/7/04

All Science Journal Classification (ASJC) codes

  • Engineering(all)

Fingerprint Dive into the research topics of 'Case studies for teaching usability engineering'. Together they form a unique fingerprint.

Cite this