Community design of community simulations

Mary Beth Rosson, John Carroll, Cheryl D. Seals, Tracy L. Lewis

Research output: Chapter in Book/Report/Conference proceedingConference contribution

12 Scopus citations

Abstract

We report on a participatory design workshop in which residents of a community collaborated in learning about and designing projects for a visual simulation environment. Nine participants (five middle school teachers, four senior citizens) first conducted a participatory evaluation of a tutorial developed for the Stagecast Creator simulation tool. They then worked in pairs to brainstorm ideas for Creator simulation projects that would help raise and promote discussion of issues relevant to their community. After sharing these ideas, each pair chose 2 - 3 simulation ideas to refine as a specification for subsequent implementation. We discuss the participants' learning and design activities, as well as their contributions to our long term goal of supporting cross-generational collaboration and learning through community simulation projects.

Original languageEnglish (US)
Title of host publicationProceedings of the 4th Conference on Designing Interactive Systems
Subtitle of host publicationProcesses, Practices, Methods, and Techniques, DIS '02
Pages75-83
Number of pages9
DOIs
StatePublished - Dec 1 2002
Event4th Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS '02 - London, United Kingdom
Duration: Jun 25 2002Jun 28 2002

Publication series

NameProceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS

Other

Other4th Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS '02
CountryUnited Kingdom
CityLondon
Period6/25/026/28/02

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All Science Journal Classification (ASJC) codes

  • Software

Cite this

Rosson, M. B., Carroll, J., Seals, C. D., & Lewis, T. L. (2002). Community design of community simulations. In Proceedings of the 4th Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS '02 (pp. 75-83). (Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS). https://doi.org/10.1145/778712.778726