Creating and using matrix representations of social interaction

Research output: Chapter in Book/Report/Conference proceedingConference contribution

13 Scopus citations

Abstract

This paper explores the use of an outcome matrix as a computational representation of social interaction suitable for implementation on a robot. An outcome matrix expresses the reward afforded to each interacting individual with respect to pairs of potential behaviors. We detail the use of the outcome matrix as a representation of interaction in social psychology and game theory, discuss the need for modeling the robot's interactive partner, and contribute an algorithm for creating outcome matrices from perceptual information. Experimental results explore the use of the algorithm with different types of partners and in different environments.

Original languageEnglish (US)
Title of host publicationProceedings of the 4th ACM/IEEE International Conference on Human-Robot Interaction, HRI'09
Pages125-132
Number of pages8
DOIs
StatePublished - 2008
Event4th ACM/IEEE International Conference on Human-Robot Interaction, HRI'09 - San Diego, CA, United States
Duration: Mar 11 2009Mar 13 2009

Publication series

NameProceedings of the 4th ACM/IEEE International Conference on Human-Robot Interaction, HRI'09

Other

Other4th ACM/IEEE International Conference on Human-Robot Interaction, HRI'09
CountryUnited States
CitySan Diego, CA
Period3/11/093/13/09

All Science Journal Classification (ASJC) codes

  • Human-Computer Interaction
  • Electrical and Electronic Engineering

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