Design of a Serious Game to Inform the Public about the Critical Zone

Pejman Sajjadi, Mahda M. Bagher, Zheng Cui, Jessica G. Myrick, Janet K. Swim, Timothy S. White, Alexander Klippel

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The Critical Zone (CZ), the near surface more portion of the terrestrial Earth is a complex concept that plays a pivotal role in the food-energy-water nexus. Due to its complexity, the concept of the CZ and its components are not well understood by society. Challenges range from imagining the invisible (the soil, rock, and water beneath us) to understanding complex relations between the involved components. To create awareness on a societal level, we have initiated a transdisciplinary project driven by immersive and gaming technologies that allow for an extension of what physical reality offers society about the concept of the CZ. We have developed a serious iVR game that enables learners to have a concrete experience about the CZ, and how natural and human processes affect it.

Original languageEnglish (US)
Title of host publication2020 IEEE 8th International Conference on Serious Games and Applications for Health, SeGAH 2020
EditorsNuno Rodrigues, Richard Smith, Nuno Dias, Joao L. Vilaca, Karim Qayumi, Eva Oliveira, Duarte Duque
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781728190426
DOIs
StatePublished - Aug 2020
Event8th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2020 - Vancouver, Canada
Duration: Aug 12 2020Aug 14 2020

Publication series

Name2020 IEEE 8th International Conference on Serious Games and Applications for Health, SeGAH 2020

Conference

Conference8th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2020
Country/TerritoryCanada
CityVancouver
Period8/12/208/14/20

All Science Journal Classification (ASJC) codes

  • Computer Science Applications
  • Health Informatics

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