Designing improved teams for crowdsourced competitions

Christopher McComb, Torsten Maier

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Teams are ubiquitous, woven into the fabric of engineering and design. Often, it is assumed that teams are better at solving problems than individuals working independently. Recent work in engineering, design, and psychology has indicated that teams may not be the problem-solving panacea that they were once thought to be. Crowdsourcing has seen increased interest in engineering design recently, and platforms often encourage teamwork between participants. This work undertakes an analysis of the performance of different team styles and sizes in crowdsourced competitions. This work demonstrates that groups of individuals working independently may outperform interacting teams on average, but that small interacting teams are more likely to win competitions. These results are discussed in the context of motivation for crowdsourcing participants.

Original languageEnglish (US)
Title of host publication30th International Conference on Design Theory and Methodology
PublisherAmerican Society of Mechanical Engineers (ASME)
ISBN (Electronic)9780791851845
DOIs
StatePublished - Jan 1 2018
EventASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE 2018 - Quebec City, Canada
Duration: Aug 26 2018Aug 29 2018

Publication series

NameProceedings of the ASME Design Engineering Technical Conference
Volume7

Other

OtherASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE 2018
CountryCanada
CityQuebec City
Period8/26/188/29/18

Fingerprint

Engineering Design
Team Work
Likely
Engineering
Demonstrate
Psychology
Style
Design
Context

All Science Journal Classification (ASJC) codes

  • Mechanical Engineering
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Modeling and Simulation

Cite this

McComb, C., & Maier, T. (2018). Designing improved teams for crowdsourced competitions. In 30th International Conference on Design Theory and Methodology (Proceedings of the ASME Design Engineering Technical Conference; Vol. 7). American Society of Mechanical Engineers (ASME). https://doi.org/10.1115/DETC2018-85457
McComb, Christopher ; Maier, Torsten. / Designing improved teams for crowdsourced competitions. 30th International Conference on Design Theory and Methodology. American Society of Mechanical Engineers (ASME), 2018. (Proceedings of the ASME Design Engineering Technical Conference).
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McComb, C & Maier, T 2018, Designing improved teams for crowdsourced competitions. in 30th International Conference on Design Theory and Methodology. Proceedings of the ASME Design Engineering Technical Conference, vol. 7, American Society of Mechanical Engineers (ASME), ASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE 2018, Quebec City, Canada, 8/26/18. https://doi.org/10.1115/DETC2018-85457

Designing improved teams for crowdsourced competitions. / McComb, Christopher; Maier, Torsten.

30th International Conference on Design Theory and Methodology. American Society of Mechanical Engineers (ASME), 2018. (Proceedings of the ASME Design Engineering Technical Conference; Vol. 7).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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McComb C, Maier T. Designing improved teams for crowdsourced competitions. In 30th International Conference on Design Theory and Methodology. American Society of Mechanical Engineers (ASME). 2018. (Proceedings of the ASME Design Engineering Technical Conference). https://doi.org/10.1115/DETC2018-85457