Developing an experienced-based design review application for healthcare facilities using a 3D game engine

Sonali Kumar, Matthew Hedrick, Christopher Wiacek, John Messner

Research output: Contribution to journalArticlepeer-review

35 Scopus citations

Abstract

Virtual Prototypes are increasingly being used during design reviews of specialized buildings such as healthcare facilities. However, most of these virtual prototyping approaches do not allow the reviewers and end users to interact directly, in real time with elements and objects within the virtual model. This paper focuses on a method to combine the use of 3D game engines with the emerging experience based design approach for healthcare facilities to develop a systematic approach to scenario-based design review of healthcare facilities in an interactive virtual environment. First, a virtual facility prototyping framework for rapid creation of a scenario based design review system is defined. Next, strategies to implement this framework to develop an Experience based Virtual Prototyping Simulator (EVPS) application are described. Design information workflows were developed and tested between various BIM authoring tools and the Unity game engine that is used for developing the interactive virtual prototype system. Finally, some lessons learned and issues are highlighted that help direct future research and implementation.

Original languageEnglish (US)
Pages (from-to)84-103
Number of pages20
JournalElectronic Journal of Information Technology in Construction
Volume16
StatePublished - Jan 1 2011

All Science Journal Classification (ASJC) codes

  • Civil and Structural Engineering
  • Building and Construction
  • Computer Science Applications

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