Equilibria of a noncooperative game for heterogeneous users of an ALOHA network

Youngmi Jin, George Kesidis

Research output: Contribution to journalArticle

98 Citations (Scopus)

Abstract

A noncooperative group of users sharing a channel via ALOHA is considered. Depending on their quality-of-service requirements and willingness to pay, the users will select a desired throughput. The users then participate in a noncooperative game wherein they adjust their transmission-probability parameters in an attempt to attain their desired throughputs. The possible equilibrium points reached by such a community of users are studied.

Original languageEnglish (US)
Pages (from-to)282-284
Number of pages3
JournalIEEE Communications Letters
Volume6
Issue number7
DOIs
StatePublished - Jul 1 2002

Fingerprint

Non-cooperative Game
Throughput
Quality of service
Equilibrium Point
Quality of Service
Sharing
Requirements

All Science Journal Classification (ASJC) codes

  • Modeling and Simulation
  • Computer Science Applications
  • Electrical and Electronic Engineering

Cite this

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Equilibria of a noncooperative game for heterogeneous users of an ALOHA network. / Jin, Youngmi; Kesidis, George.

In: IEEE Communications Letters, Vol. 6, No. 7, 01.07.2002, p. 282-284.

Research output: Contribution to journalArticle

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