Evaluating team cognition how the NeoCITIES simulation can address key research needs

Katherine Hamilton, Susan Mohammed, Rachel Tesler, Vincent Mancuso, Michael David McNeese

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

This chapter uses the living lab framework to demonstrate how the NeoCITIES simulation can be used as an effective test bed for conducting team cognition research. A brief description of the simulation is provided, which includes the evolution of the software, simulation structure, interface, and gameplay. This chapter also highlights the efficacy of the simulation in studying teams through its use of flexible scenario scripting, ability to explore concepts that would be difficult or unethical to examine in the real world, and enhanced data collection abilities. It concludes with future research directions on how the simulation can be used to study multiple team cognition constructs, namely team mental models, team situation awareness, and team information sharing.

Original languageEnglish (US)
Title of host publicationCognitive Systems Engineering
Subtitle of host publicationAn Integrative Living Laboratory Framework
PublisherCRC Press
Pages241-260
Number of pages20
ISBN (Electronic)9781498782319
ISBN (Print)9781498782296
DOIs
StatePublished - Jan 1 2017

All Science Journal Classification (ASJC) codes

  • Computer Science(all)
  • Engineering(all)

Cite this

Hamilton, K., Mohammed, S., Tesler, R., Mancuso, V., & McNeese, M. D. (2017). Evaluating team cognition how the NeoCITIES simulation can address key research needs. In Cognitive Systems Engineering: An Integrative Living Laboratory Framework (pp. 241-260). CRC Press. https://doi.org/10.4324/9781315155401