Evaluating the effectiveness of Virtual reality as an interactive educational resource for additive manufacturing

John K. Ostrander, Conrad S. Tucker, Timothy W. Simpson, Nicholas A. Meisel

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Demand for a highly skilled workforce in the field of additive manufacturing (AM) is growing but is underserved due to limited academic course offerings and high barriers for incorporating industrial AM systems into education. Virtual reality (VR) is proposed as a medium to help teach introductory concepts of AM to a broader audience in an interactive, scalable manner. Before implementing VR as a standard tool to teach the concepts of AM, we must evaluate the effectiveness of this medium for the subject. Our research aims to answer the question: can VR be used to teach introductory concepts of additive manufacturing in a way that is as effective as teaching the same concepts in a physical setting? The research looks at the learning differences between two groups: (1) students exposed to an interactive AM lesson in a traditional physical setting and (2) students exposed to the same lesson within a virtual environment. The study assesses participants’ AM knowledge through pre-/post-AM lesson evaluation. AM conceptual knowledge gained and changes in self-efficacy are evaluated to make an argument for the effectiveness of VR as an AM learning tool.

Original languageEnglish (US)
Title of host publication20th International Conference on Advanced Vehicle Technologies; 15th International Conference on Design Education
PublisherAmerican Society of Mechanical Engineers (ASME)
ISBN (Electronic)9780791851784
DOIs
StatePublished - Jan 1 2018
EventASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE 2018 - Quebec City, Canada
Duration: Aug 26 2018Aug 29 2018

Publication series

NameProceedings of the ASME Design Engineering Technical Conference
Volume3

Other

OtherASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, IDETC/CIE 2018
CountryCanada
CityQuebec City
Period8/26/188/29/18

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All Science Journal Classification (ASJC) codes

  • Mechanical Engineering
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Modeling and Simulation

Cite this

Ostrander, J. K., Tucker, C. S., Simpson, T. W., & Meisel, N. A. (2018). Evaluating the effectiveness of Virtual reality as an interactive educational resource for additive manufacturing. In 20th International Conference on Advanced Vehicle Technologies; 15th International Conference on Design Education (Proceedings of the ASME Design Engineering Technical Conference; Vol. 3). American Society of Mechanical Engineers (ASME). https://doi.org/10.1115/DETC2018-86036