Expanding the boundaries of virtual reality for building design and construction

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Citations (Scopus)

Abstract

This paper describes the deployment of projection-based virtual reality (VR) systems and applications in support of architecture design studio and construction planning education and research in the Immersive Environments Laboratory (IEL) at the Pennsylvania State University. The lab has been developed as a test bed and proving ground to assess the value of immersive VR for day-to-day teaching and research in architecture, engineering, design arts and other disciplines. We describe the evolution of IEL systems through several locally developed designs as we approach the goal of providing affordable, scalable and relatively easy to use immersive display solutions. The work presented is within the context of teaching and research in architecture engineering and design. With a modicum of creativity, the open and modular methods used in developing the lab should be easily adaptable to new VR applications within many disciplines in science and engineering.

Original languageEnglish (US)
Title of host publicationComputing in Civil Engineering - Proceedings of the 2005 International Conference
EditorsL. Soibelman, F. Pena-Mora
Pages123-132
Number of pages10
StatePublished - Oct 31 2005
Event2005 ASCE International Conference on Computing in Civil Engineering - Cancun, Mexico
Duration: Jul 12 2005Jul 15 2005

Publication series

NameProceedings of the 2005 ASCE International Conference on Computing in Civil Engineering

Other

Other2005 ASCE International Conference on Computing in Civil Engineering
CountryMexico
CityCancun
Period7/12/057/15/05

Fingerprint

Virtual reality
Teaching
Studios
Education
Display devices
Planning

All Science Journal Classification (ASJC) codes

  • Engineering(all)

Cite this

Otto, G. H., Messner, J., & Kalisperis, L. N. (2005). Expanding the boundaries of virtual reality for building design and construction. In L. Soibelman, & F. Pena-Mora (Eds.), Computing in Civil Engineering - Proceedings of the 2005 International Conference (pp. 123-132). (Proceedings of the 2005 ASCE International Conference on Computing in Civil Engineering).
Otto, George H. ; Messner, John ; Kalisperis, Loukas N. / Expanding the boundaries of virtual reality for building design and construction. Computing in Civil Engineering - Proceedings of the 2005 International Conference. editor / L. Soibelman ; F. Pena-Mora. 2005. pp. 123-132 (Proceedings of the 2005 ASCE International Conference on Computing in Civil Engineering).
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Otto, GH, Messner, J & Kalisperis, LN 2005, Expanding the boundaries of virtual reality for building design and construction. in L Soibelman & F Pena-Mora (eds), Computing in Civil Engineering - Proceedings of the 2005 International Conference. Proceedings of the 2005 ASCE International Conference on Computing in Civil Engineering, pp. 123-132, 2005 ASCE International Conference on Computing in Civil Engineering, Cancun, Mexico, 7/12/05.

Expanding the boundaries of virtual reality for building design and construction. / Otto, George H.; Messner, John; Kalisperis, Loukas N.

Computing in Civil Engineering - Proceedings of the 2005 International Conference. ed. / L. Soibelman; F. Pena-Mora. 2005. p. 123-132 (Proceedings of the 2005 ASCE International Conference on Computing in Civil Engineering).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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AB - This paper describes the deployment of projection-based virtual reality (VR) systems and applications in support of architecture design studio and construction planning education and research in the Immersive Environments Laboratory (IEL) at the Pennsylvania State University. The lab has been developed as a test bed and proving ground to assess the value of immersive VR for day-to-day teaching and research in architecture, engineering, design arts and other disciplines. We describe the evolution of IEL systems through several locally developed designs as we approach the goal of providing affordable, scalable and relatively easy to use immersive display solutions. The work presented is within the context of teaching and research in architecture engineering and design. With a modicum of creativity, the open and modular methods used in developing the lab should be easily adaptable to new VR applications within many disciplines in science and engineering.

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Otto GH, Messner J, Kalisperis LN. Expanding the boundaries of virtual reality for building design and construction. In Soibelman L, Pena-Mora F, editors, Computing in Civil Engineering - Proceedings of the 2005 International Conference. 2005. p. 123-132. (Proceedings of the 2005 ASCE International Conference on Computing in Civil Engineering).