Gamification and Web-based Homework

Research output: Contribution to journalArticle

51 Citations (Scopus)

Abstract

In this paper we demonstrate how video game mechanics can be used to help improve student engagement with online mathematics homework. Specifically, we integrate two common video game systems, levels and achievements, with the online homework program WeBWorK. We describe the key features of the implementation of these systems and discuss how students responded after they were used in a calculus class.

Original languageEnglish (US)
Pages (from-to)234-246
Number of pages13
JournalPRIMUS
Volume23
Issue number3
DOIs
StatePublished - Mar 1 2013

Fingerprint

Video Games
homework
computer game
Web-based
mechanic
Mechanics
Calculus
student
Integrate
mathematics
Demonstrate
Engagement
Class

All Science Journal Classification (ASJC) codes

  • Mathematics(all)
  • Education

Cite this

Goehle, Geoff. / Gamification and Web-based Homework. In: PRIMUS. 2013 ; Vol. 23, No. 3. pp. 234-246.
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Gamification and Web-based Homework. / Goehle, Geoff.

In: PRIMUS, Vol. 23, No. 3, 01.03.2013, p. 234-246.

Research output: Contribution to journalArticle

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