Hardware/software co-design for real-time physical modeling

B. Bishop, T. P. Kelliher, Mary Jane Irwin

Research output: Contribution to conferencePaper

2 Scopus citations

Abstract

Physical modeling of a mass-spring system allows for realistic object motion and deformation in a virtual environment. Previous work in this type of physical modeling relies on general-purpose hardware, and cannot offer the performance necessary for real-time human-machine interaction. In this paper, we consider the co-design of software and hardware in order to achieve real-time physical modeling.

Original languageEnglish (US)
Pages1363-1366
Number of pages4
StatePublished - Dec 1 2000
Event2000 IEEE International Conference on Multimedia and Expo (ICME 2000) - New York, NY, United States
Duration: Jul 30 2000Aug 2 2000

Other

Other2000 IEEE International Conference on Multimedia and Expo (ICME 2000)
CountryUnited States
CityNew York, NY
Period7/30/008/2/00

All Science Journal Classification (ASJC) codes

  • Engineering(all)

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  • Cite this

    Bishop, B., Kelliher, T. P., & Irwin, M. J. (2000). Hardware/software co-design for real-time physical modeling. 1363-1366. Paper presented at 2000 IEEE International Conference on Multimedia and Expo (ICME 2000), New York, NY, United States.