HMD type and spatial ability: Effects on the experiences and learning of students in immersive virtual field trips

Pejman Sajjadi, Jiayan Zhao, Jan Oliver Wallgrun, Peter C. La Femina, Alexander Klippel

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We report on the results of a study in the context of place-based immersive VR (iVR) geoscience education that compares the experiences and learning of 45 students after going through an immersive virtual field trip, using either a lower-sensing but scalable Oculus Quest or a higher-sensing but tethered HTC Vive Pro. Our results suggest that with content design considerations, standalone HMDs can be a viable replacement for high-end ones in large-scale educational studies. Furthermore, our results also suggest that the spatial ability of students can be a determining factor for their experiences and learning.

Original languageEnglish (US)
Title of host publicationProceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages546-547
Number of pages2
ISBN (Electronic)9780738113678
DOIs
StatePublished - Mar 2021
Event2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 - Virtual, Lisbon, Portugal
Duration: Mar 27 2021Apr 3 2021

Publication series

NameProceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021

Conference

Conference2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
Country/TerritoryPortugal
CityVirtual, Lisbon
Period3/27/214/3/21

All Science Journal Classification (ASJC) codes

  • Human-Computer Interaction
  • Media Technology
  • Modeling and Simulation

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