Immersive technologies and experiences for archaeological site exploration and analysis

Jan Oliver Wallgrün, Jiawei Huang, Jiayan Zhao, Claire Ebert, Paul Roddy, Jaime Awe, Tim Murtha, Alexander Klippel

Research output: Contribution to journalConference article

4 Scopus citations

Abstract

Immersive technologies have the potential to significantly improve and disruptively change the future of education and research. The representational opportunities and characteristics of immersive technologies are so unique that only the recent development in mass access fostered by heavy industry investments will allow for a large-scale assessment of the prospects. To further our understanding, this paper describes a project that aims at creating a comprehensive suite of immersive applications for archeological sites, including 360° immersive tours, skywalks, and self-guided explorations for education, and immersive workbenches for researchers.

Original languageEnglish (US)
Pages (from-to)307-314
Number of pages8
JournalLecture Notes in Geoinformation and Cartography
Issue number198809
DOIs
StatePublished - Jan 1 2018
Event13th International Conference on Spatial Information Theory, COSIT 2017 - L'Aquila, Italy
Duration: Sep 4 2017Sep 8 2017

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All Science Journal Classification (ASJC) codes

  • Civil and Structural Engineering
  • Geography, Planning and Development
  • Earth-Surface Processes
  • Computers in Earth Sciences

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