TY - GEN
T1 - Implications of agent-based supply chain games
AU - Mullen, Tracy
AU - Sun, Shuang
AU - Avasarala, Viswanath
AU - Bagby, John
AU - Yen, John
AU - Levi, Moti
PY - 2004/12/1
Y1 - 2004/12/1
N2 - The increased prevalence of network-enabled supply chains and out-sourcing of business processes suggests a stronger role for simulation tools, such as multi-agent systems, in supply chain management. We report on a new supply chain management game in the 2003 Trading Agent Competition and the design and experiences of our agent, PSUTAC. We discuss how using a shared mental model approach can help SCM designers address the role of information flow in an uncertain market environment. We conclude with a discussion about future implications to SCM of such trading agent simulations.
AB - The increased prevalence of network-enabled supply chains and out-sourcing of business processes suggests a stronger role for simulation tools, such as multi-agent systems, in supply chain management. We report on a new supply chain management game in the 2003 Trading Agent Competition and the design and experiences of our agent, PSUTAC. We discuss how using a shared mental model approach can help SCM designers address the role of information flow in an uncertain market environment. We conclude with a discussion about future implications to SCM of such trading agent simulations.
UR - http://www.scopus.com/inward/record.url?scp=15744402015&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=15744402015&partnerID=8YFLogxK
U2 - 10.1109/ICSMC.2004.1400641
DO - 10.1109/ICSMC.2004.1400641
M3 - Conference contribution
AN - SCOPUS:15744402015
SN - 0780385667
T3 - Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics
SP - 2125
EP - 2130
BT - 2004 IEEE International Conference on Systems, Man and Cybernetics, SMC 2004
T2 - 2004 IEEE International Conference on Systems, Man and Cybernetics, SMC 2004
Y2 - 10 October 2004 through 13 October 2004
ER -