While the maker movement and its associated affordable and accessible practices and toolkits have reinvigorated interest in pre-collegiate STEM, invention and creativity, many have critiqued makerspaces as implicitly exclusionary, particularly across gender, race and ethnicity. In an effort to rectify past participatory inequities, we designed a maker workshop for high school youth that capitalized upon multiple digital and physical interfaces to create simultaneously digitally and physically responsive projects, which encouraged teambased distributed creativity and development. We explore how the tools and the curricular design encouraged and fostered collaboration and inclusivity, as well as disrupted previous implicit associations around computing and creativity. We discuss the teams, the projects created and how the learning activities provided opportunities for inclusion and equity.
Special thanks to Yasmin Kafai for supporting the project, Lei Radium Yang for helping design the buildable models for the second iteration of the workshop, and R. William Ashley for assisting with data analysis.
|Original language||English (US)|
|Title of host publication||Making a Difference|
|Subtitle of host publication||Prioritizing Equity and Access in CSCL - 12th International Conference on Computer Supported Collaborative Learning, CSCL 2017 - Conference Proceedings|
|Editors||Brian K. Smith, Marcela Borge, Emma Mercier, Kyu Yon Lim|
|Publisher||International Society of the Learning Sciences (ISLS)|
|Number of pages||8|
|State||Published - Jan 1 2017|
|Event||12th International Conference on Computer Supported Collaborative Learning - Making a Difference: Prioritizing Equity and Access in CSCL, CSCL 2017 - Philadelphia, United States|
Duration: Jun 18 2017 → Jun 22 2017
|Name||Computer-Supported Collaborative Learning Conference, CSCL|
|Conference||12th International Conference on Computer Supported Collaborative Learning - Making a Difference: Prioritizing Equity and Access in CSCL, CSCL 2017|
|Period||6/18/17 → 6/22/17|
All Science Journal Classification (ASJC) codes
- Human-Computer Interaction