Introduction to this special issue on understanding design thinking

Scott R. Klemmer, John Carroll

Research output: Contribution to journalReview article

1 Citation (Scopus)

Abstract

The Special Issue of the 2014 Journal of Human-Computer Interaction presents articles on understanding design thinking. Bauer,Newman, and Kientz report on interviews with designers of context-aware systems, finding that shifts in both types of context transform prototyping practices, and the authors use these data to refactor the developer-designer relationship. Snyder and colleagues provide three case studies illustrating the use of visual narratives in the design process. Miller, Bailey, and Kirlik introduce a peer-assessment scheme that increases reliability by asking student raters to estimate the distribution of their peers' responses. Their article shows the application of their 'truth serum' approach in a design class. Kim and Ryu's article also looks at assessment but focuses on the ideation aspect of the design process. They explore differences between the way professional designers and design students evaluate and revise design ideas as they create them.

Original languageEnglish (US)
Pages (from-to)415-419
Number of pages5
JournalHuman-Computer Interaction
Volume29
Issue number5-6
DOIs
StatePublished - Apr 2 2014

Fingerprint

Students
Interviews
Serum
Human computer interaction

All Science Journal Classification (ASJC) codes

  • Applied Psychology
  • Human-Computer Interaction

Cite this

@article{fc0b0af8e1fd498a81242b0ebd02717e,
title = "Introduction to this special issue on understanding design thinking",
abstract = "The Special Issue of the 2014 Journal of Human-Computer Interaction presents articles on understanding design thinking. Bauer,Newman, and Kientz report on interviews with designers of context-aware systems, finding that shifts in both types of context transform prototyping practices, and the authors use these data to refactor the developer-designer relationship. Snyder and colleagues provide three case studies illustrating the use of visual narratives in the design process. Miller, Bailey, and Kirlik introduce a peer-assessment scheme that increases reliability by asking student raters to estimate the distribution of their peers' responses. Their article shows the application of their 'truth serum' approach in a design class. Kim and Ryu's article also looks at assessment but focuses on the ideation aspect of the design process. They explore differences between the way professional designers and design students evaluate and revise design ideas as they create them.",
author = "Klemmer, {Scott R.} and John Carroll",
year = "2014",
month = "4",
day = "2",
doi = "10.1080/07370024.2014.919212",
language = "English (US)",
volume = "29",
pages = "415--419",
journal = "Human-Computer Interaction",
issn = "0737-0024",
publisher = "Taylor and Francis Ltd.",
number = "5-6",

}

Introduction to this special issue on understanding design thinking. / Klemmer, Scott R.; Carroll, John.

In: Human-Computer Interaction, Vol. 29, No. 5-6, 02.04.2014, p. 415-419.

Research output: Contribution to journalReview article

TY - JOUR

T1 - Introduction to this special issue on understanding design thinking

AU - Klemmer, Scott R.

AU - Carroll, John

PY - 2014/4/2

Y1 - 2014/4/2

N2 - The Special Issue of the 2014 Journal of Human-Computer Interaction presents articles on understanding design thinking. Bauer,Newman, and Kientz report on interviews with designers of context-aware systems, finding that shifts in both types of context transform prototyping practices, and the authors use these data to refactor the developer-designer relationship. Snyder and colleagues provide three case studies illustrating the use of visual narratives in the design process. Miller, Bailey, and Kirlik introduce a peer-assessment scheme that increases reliability by asking student raters to estimate the distribution of their peers' responses. Their article shows the application of their 'truth serum' approach in a design class. Kim and Ryu's article also looks at assessment but focuses on the ideation aspect of the design process. They explore differences between the way professional designers and design students evaluate and revise design ideas as they create them.

AB - The Special Issue of the 2014 Journal of Human-Computer Interaction presents articles on understanding design thinking. Bauer,Newman, and Kientz report on interviews with designers of context-aware systems, finding that shifts in both types of context transform prototyping practices, and the authors use these data to refactor the developer-designer relationship. Snyder and colleagues provide three case studies illustrating the use of visual narratives in the design process. Miller, Bailey, and Kirlik introduce a peer-assessment scheme that increases reliability by asking student raters to estimate the distribution of their peers' responses. Their article shows the application of their 'truth serum' approach in a design class. Kim and Ryu's article also looks at assessment but focuses on the ideation aspect of the design process. They explore differences between the way professional designers and design students evaluate and revise design ideas as they create them.

UR - http://www.scopus.com/inward/record.url?scp=84904916561&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=84904916561&partnerID=8YFLogxK

U2 - 10.1080/07370024.2014.919212

DO - 10.1080/07370024.2014.919212

M3 - Review article

AN - SCOPUS:84904916561

VL - 29

SP - 415

EP - 419

JO - Human-Computer Interaction

JF - Human-Computer Interaction

SN - 0737-0024

IS - 5-6

ER -