This paper describes a course entitled Invention and Creative Design that is currently taught as part of the Systems and Software Engineering programs at Penn State University's School for Graduate Professional Studies. The course was designed to support several modules in these programs, including a core skill-based module and a module focused on innovation. This paper will provide an overview of the objectives and the content of this course. Specific classroom activities and delivery techniques will be discussed, along with typical homework assignments and the semester-long individual course project. Student outcomes and feedback will be reported as well. While the present audience for this course is composed of working adults, it is highly suitable as a junior or senior level design elective and may be easily integrated into an undergraduate curriculum.
|Original language||English (US)|
|Number of pages||12|
|Journal||ASEE Annual Conference Proceedings|
|Publication status||Published - Dec 1 2001|
|Event||2001 ASEE Annual Conference and Exposition: Peppers, Papers, Pueblos and Professors - Albuquerque, NM, United States|
Duration: Jun 24 2001 → Jun 27 2001
All Science Journal Classification (ASJC) codes