Investigating effects of game-based design mechanisms on learners' reasoning ability: A cluster analysis

Shu Yuan Tao, Tsung Yen Chuang, Wei Fan Chen

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This study examined the effect of game-based design strategies and auxiliary mechanisms on learners with varied cognitive styles (field dependence-independence, FD-I). It carried out an empirical study on the sixth graders of an elementary school in southern Taiwan. The following research questions were investigated through analyzing gaming behavioral data: (1) With respect to the improvement of reasoning ability, has the reasoning ability of the experimental group significantly improved compared to that of the control group? (2) Based on the game design mechanisms used in this study, does the design mechanisms of adaptive reasoning games be able to correspond with the gaming behaviors of FD-I learners? The results showed that in the reasoning ability pre-tests and post-tests, there was significant improvement in the reasoning ability of the FD (N=30, p=.017<.05) and FI (N=29, p=.014<.05) groups that had participated in the reasoning activities, while that of those who did not take part in the activities showed no significant improvement. These results confirm that the main principle, FD-I-oriented design strategy, formulated in planning and developing the reasoning game of “Dio's Wonderland Adventure” have substantial contribution in improving students' reasoning ability. With respect to the design strategies, they were mainly based on the behavioral preferences of FD-I students in information acceptance, information experience, and organizing information; and the seven design strategies were employed to develop a game model suitable for FI and FD.

Original languageEnglish (US)
Title of host publicationICCE 2018 - 26th International Conference on Computers in Education, Workshop Proceedings
EditorsLung-Hsiang Wong, Michelle Banawan, Niwat Srisawasdi, Jie Chi Yang, Ma. Mercedes T. Rodrigo, Maiga Chang, Ying-Tien Wu
PublisherAsia-Pacific Society for Computers in Education
Pages205-211
Number of pages7
ISBN (Electronic)9789869721424
StatePublished - Nov 24 2018
Event26th International Conference on Computers in Education, ICCE 2018 - Metro Manila, Philippines
Duration: Nov 26 2018Nov 30 2018

Publication series

NameICCE 2018 - 26th International Conference on Computers in Education, Workshop Proceedings

Conference

Conference26th International Conference on Computers in Education, ICCE 2018
CountryPhilippines
CityMetro Manila
Period11/26/1811/30/18

All Science Journal Classification (ASJC) codes

  • Computer Science (miscellaneous)
  • Computer Science Applications
  • Education

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  • Cite this

    Tao, S. Y., Chuang, T. Y., & Chen, W. F. (2018). Investigating effects of game-based design mechanisms on learners' reasoning ability: A cluster analysis. In L-H. Wong, M. Banawan, N. Srisawasdi, J. C. Yang, M. M. T. Rodrigo, M. Chang, & Y-T. Wu (Eds.), ICCE 2018 - 26th International Conference on Computers in Education, Workshop Proceedings (pp. 205-211). (ICCE 2018 - 26th International Conference on Computers in Education, Workshop Proceedings). Asia-Pacific Society for Computers in Education.