Machinima prototyping: An approach to evaluation

Jeffrey Bardzell, Shaowen Bardzell, Christian Briggs, Kevin Makice, William Ryan, Matt Weldon

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    4 Scopus citations

    Abstract

    Video prototyping is an established technique in HCI, often used early in the design process to show the context in which a particular interface might be used. Unfortunately, even with falling costs, video production is expensive and demands many tangible resources. Machinima appears poised to offer a new approach to video prototyping. To understand how well machinima serves this need today, and to discover insights about how future machinima platform designs might support this approach, we categorize and evaluate a number of machinima platforms for video prototyping.

    Original languageEnglish (US)
    Title of host publicationACM International Conference Proceeding Series - NordiCHI 2006
    Subtitle of host publicationProceedings of the 4th Nordic Conference on Human-Computer Interaction - Changing Roles
    Pages433-436
    Number of pages4
    DOIs
    StatePublished - 2006
    EventNordiCHI 2006: 4th Nordic Conference on Human-Computer Interaction - Changing Roles - Oslo, Norway
    Duration: Oct 14 2006Oct 18 2006

    Publication series

    NameACM International Conference Proceeding Series
    Volume189

    Conference

    ConferenceNordiCHI 2006: 4th Nordic Conference on Human-Computer Interaction - Changing Roles
    CountryNorway
    CityOslo
    Period10/14/0610/18/06

    All Science Journal Classification (ASJC) codes

    • Software
    • Human-Computer Interaction
    • Computer Vision and Pattern Recognition
    • Computer Networks and Communications

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