Persuasion technology through mechanical sophistry

Micah Clark, Selmer Bringsjord

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

We introduce an approach to digital persuasive technology. In this approach, computing machines are given the power to persuade by generating what we call illusory arguments. These arguments derive their power in significant part by exploiting the empirical fact that humans succumb to cognitive illusions. The persuasion technology we present can be used for weal or woe, but at least for now, we approach the subject purely as AI engineers, not ethicists.

Original languageEnglish (US)
Title of host publicationAISB 2008 Convention
Subtitle of host publicationCommunication, Interaction and Social Intelligence - Proceedings of the AISB 2008 Symposium on Persuasive Technology
Pages51-54
Number of pages4
StatePublished - 2008
EventAISB 2008 Symposium on Persuasive Technology - Aberdeen, United Kingdom
Duration: Apr 1 2008Apr 4 2008

Publication series

NameAISB 2008 Convention: Communication, Interaction and Social Intelligence - Proceedings of the AISB 2008 Symposium on Persuasive Technology

Conference

ConferenceAISB 2008 Symposium on Persuasive Technology
CountryUnited Kingdom
CityAberdeen
Period4/1/084/4/08

All Science Journal Classification (ASJC) codes

  • Language and Linguistics
  • Linguistics and Language

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    Clark, M., & Bringsjord, S. (2008). Persuasion technology through mechanical sophistry. In AISB 2008 Convention: Communication, Interaction and Social Intelligence - Proceedings of the AISB 2008 Symposium on Persuasive Technology (pp. 51-54). (AISB 2008 Convention: Communication, Interaction and Social Intelligence - Proceedings of the AISB 2008 Symposium on Persuasive Technology).