This paper introduces a class of coalitional games, called pillage games, as a model of Hobbesian anarchy. Any coalition can pillage, costlessly and with certainty, any less powerful coalition. Power is endogenous, so a pillage game does not have a characteristic function, but pillage provides a domination concept that defines a stable set, which represents an endogenous balance of power. Every stable set contains only finitely many allocations, and can be represented as a farsighted core. Additional results are obtained for particular games, including the game in which the power of each coalition is determined by its total wealth.
All Science Journal Classification (ASJC) codes
- Economics and Econometrics