Search for unexplored effects in speech production

C. H. Coker, Michael H. Krane, B. Y. Reis, R. A. Kubli

Research output: Contribution to conferencePaper

6 Citations (Scopus)

Abstract

Speech coders invariably spend about 1/3 of their bits replicating a number of effects collectively termed `excitation'. The need for so much bandwidth stems from two causes. The frame rate must be relatively high, because transient changes must be resolved. The data needed for each frame is high because unpredictable broad-band components must be reproduced. Here we discuss three projects to learn more about these elusive aspects of speech. One project models the transient behavior. Two others seek to characterize stochastic processes that accompany periodic vibration in voiced sounds.

Original languageEnglish (US)
Pages1121-1124
Number of pages4
StatePublished - Dec 1 1996
EventProceedings of the 1996 International Conference on Spoken Language Processing, ICSLP. Part 1 (of 4) - Philadelphia, PA, USA
Duration: Oct 3 1996Oct 6 1996

Other

OtherProceedings of the 1996 International Conference on Spoken Language Processing, ICSLP. Part 1 (of 4)
CityPhiladelphia, PA, USA
Period10/3/9610/6/96

Fingerprint

Random processes
Vibrations (mechanical)
Acoustic waves
Bandwidth

All Science Journal Classification (ASJC) codes

  • Computer Science(all)

Cite this

Coker, C. H., Krane, M. H., Reis, B. Y., & Kubli, R. A. (1996). Search for unexplored effects in speech production. 1121-1124. Paper presented at Proceedings of the 1996 International Conference on Spoken Language Processing, ICSLP. Part 1 (of 4), Philadelphia, PA, USA, .
Coker, C. H. ; Krane, Michael H. ; Reis, B. Y. ; Kubli, R. A. / Search for unexplored effects in speech production. Paper presented at Proceedings of the 1996 International Conference on Spoken Language Processing, ICSLP. Part 1 (of 4), Philadelphia, PA, USA, .4 p.
@conference{cdef8f5417074852ba287d177b45852d,
title = "Search for unexplored effects in speech production",
abstract = "Speech coders invariably spend about 1/3 of their bits replicating a number of effects collectively termed `excitation'. The need for so much bandwidth stems from two causes. The frame rate must be relatively high, because transient changes must be resolved. The data needed for each frame is high because unpredictable broad-band components must be reproduced. Here we discuss three projects to learn more about these elusive aspects of speech. One project models the transient behavior. Two others seek to characterize stochastic processes that accompany periodic vibration in voiced sounds.",
author = "Coker, {C. H.} and Krane, {Michael H.} and Reis, {B. Y.} and Kubli, {R. A.}",
year = "1996",
month = "12",
day = "1",
language = "English (US)",
pages = "1121--1124",
note = "Proceedings of the 1996 International Conference on Spoken Language Processing, ICSLP. Part 1 (of 4) ; Conference date: 03-10-1996 Through 06-10-1996",

}

Coker, CH, Krane, MH, Reis, BY & Kubli, RA 1996, 'Search for unexplored effects in speech production' Paper presented at Proceedings of the 1996 International Conference on Spoken Language Processing, ICSLP. Part 1 (of 4), Philadelphia, PA, USA, 10/3/96 - 10/6/96, pp. 1121-1124.

Search for unexplored effects in speech production. / Coker, C. H.; Krane, Michael H.; Reis, B. Y.; Kubli, R. A.

1996. 1121-1124 Paper presented at Proceedings of the 1996 International Conference on Spoken Language Processing, ICSLP. Part 1 (of 4), Philadelphia, PA, USA, .

Research output: Contribution to conferencePaper

TY - CONF

T1 - Search for unexplored effects in speech production

AU - Coker, C. H.

AU - Krane, Michael H.

AU - Reis, B. Y.

AU - Kubli, R. A.

PY - 1996/12/1

Y1 - 1996/12/1

N2 - Speech coders invariably spend about 1/3 of their bits replicating a number of effects collectively termed `excitation'. The need for so much bandwidth stems from two causes. The frame rate must be relatively high, because transient changes must be resolved. The data needed for each frame is high because unpredictable broad-band components must be reproduced. Here we discuss three projects to learn more about these elusive aspects of speech. One project models the transient behavior. Two others seek to characterize stochastic processes that accompany periodic vibration in voiced sounds.

AB - Speech coders invariably spend about 1/3 of their bits replicating a number of effects collectively termed `excitation'. The need for so much bandwidth stems from two causes. The frame rate must be relatively high, because transient changes must be resolved. The data needed for each frame is high because unpredictable broad-band components must be reproduced. Here we discuss three projects to learn more about these elusive aspects of speech. One project models the transient behavior. Two others seek to characterize stochastic processes that accompany periodic vibration in voiced sounds.

UR - http://www.scopus.com/inward/record.url?scp=0030352923&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=0030352923&partnerID=8YFLogxK

M3 - Paper

AN - SCOPUS:0030352923

SP - 1121

EP - 1124

ER -

Coker CH, Krane MH, Reis BY, Kubli RA. Search for unexplored effects in speech production. 1996. Paper presented at Proceedings of the 1996 International Conference on Spoken Language Processing, ICSLP. Part 1 (of 4), Philadelphia, PA, USA, .