Technology affordances: The 'real story' in research with K-12 and undergraduate learners

Kay J. Wijekumar, Bonnie J.F. Meyer, Diane Wagoner, Lon Ferguson

Research output: Contribution to journalArticlepeer-review

25 Scopus citations

Abstract

Computer technologies for learning environments have been introduced with great expectations for improved learning outcomes. However, the great improvements have not materialised; some of these extant studies are examined. Of all the explanations for these disappointing results, the least examined are the affordances of the computer tools. This paper provides a rationale for studying affordances and presents two studies in K-12 and undergraduate settings showing how powerful affordances are in affecting outcomes. Finally, the paper presents guidelines on how to gradually move students from a game affordance of a computer to a learning mode.

Original languageEnglish (US)
Pages (from-to)191-209
Number of pages19
JournalBritish Journal of Educational Technology
Volume37
Issue number2
DOIs
StatePublished - Mar 1 2006

All Science Journal Classification (ASJC) codes

  • Education

Fingerprint Dive into the research topics of 'Technology affordances: The 'real story' in research with K-12 and undergraduate learners'. Together they form a unique fingerprint.

Cite this