The Hands-on Basics of Contemporary Design Education

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

Learning in the design studio is usually fostered by doing and reflecting on what is done. This paper firstly reiterates that the doing in design is computing, in order to argue for the need for a hands-on design learning even more so in the age of digital curricula. Secondly, it corroborates the importance of tactile involvement in doing, and thus computing, to foster design learning. An experiment is conducted with 15 first year students of architecture the results of which support the argument that hands-on involvement and its interpretation as computing is essential to learning in the studio.

Original languageEnglish (US)
Title of host publicationDigital Physicality
EditorsHenri Achten, Jirí Pavlicek, Jaroslav Hulín, Dana Matejovská
PublisherEducation and research in Computer Aided Architectural Design in Europe
Pages59-66
Number of pages8
ISBN (Print)9789491207037
StatePublished - 2012
Event30th International Conference on Education and research in Computer Aided Architectural Design in Europe, eCAADe 2012 - Prague, Czech Republic
Duration: Sep 12 2012Sep 14 2012

Publication series

NameProceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe
Volume2
ISSN (Print)2684-1843

Conference

Conference30th International Conference on Education and research in Computer Aided Architectural Design in Europe, eCAADe 2012
Country/TerritoryCzech Republic
CityPrague
Period9/12/129/14/12

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Education
  • Architecture

Fingerprint

Dive into the research topics of 'The Hands-on Basics of Contemporary Design Education'. Together they form a unique fingerprint.

Cite this