TY - GEN
T1 - Using games to learn games
T2 - 8th International Conference on Social Robotics, ICSR 2016
AU - Wagner, Alan
PY - 2016/1/1
Y1 - 2016/1/1
N2 - This paper examines the use of game-theoretic representations as a means of representing and learning both interactive games and patterns of interaction in general between a human and a robot. The paper explores the means by which a robot could generate the structure of a game. In addition to offering the formal underpinnings necessary for reasoning about strategy, game theory affords a method for representing the interactive structure of a game computationally. We investigate the possibility of teaching a robot the structure of a game via instructions, question and answer sessions led by the robot, and a mix of instruction and question and answer. Our results demonstrate that the use of game-theoretic representations may offer new advantages in terms of guided social learning.
AB - This paper examines the use of game-theoretic representations as a means of representing and learning both interactive games and patterns of interaction in general between a human and a robot. The paper explores the means by which a robot could generate the structure of a game. In addition to offering the formal underpinnings necessary for reasoning about strategy, game theory affords a method for representing the interactive structure of a game computationally. We investigate the possibility of teaching a robot the structure of a game via instructions, question and answer sessions led by the robot, and a mix of instruction and question and answer. Our results demonstrate that the use of game-theoretic representations may offer new advantages in terms of guided social learning.
UR - http://www.scopus.com/inward/record.url?scp=84992489204&partnerID=8YFLogxK
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U2 - 10.1007/978-3-319-47437-3_5
DO - 10.1007/978-3-319-47437-3_5
M3 - Conference contribution
AN - SCOPUS:84992489204
SN - 9783319474366
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 42
EP - 51
BT - Social Robotics - 8th International Conference, ICSR 2016, Proceedings
A2 - Agah, Arvin
A2 - Salichs, Miguel A.
A2 - He, Hongsheng
A2 - Cabibihan, John-John
A2 - Howard, Ayanna M.
PB - Springer Verlag
Y2 - 1 November 2016 through 3 November 2016
ER -