Work in progress - Using a computer gaming strategy to facilitate undergraduates' learning in a computer programming course: An experimental study

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

This study implemented and evaluated an educational computer game as a supplemental instructional method in a fundamental computer programming course. Twenty undergraduates who enrolled in a fundamental computer programming course for non-computer science majors participated in the study. They were randomly assigned to use one of two different supplemental instruction delivery methods for a three-week period of instruction. One group used an electronic quiz program and the other group used an educational computer game. Both methods used the same set of quiz bank and all quizzes were selected randomly by the applications. After the instructional treatments were implemented, students' intrinsic motivation and final achievement scores were measured and analyzed. The result of the study indicated that students in the treatment group had positive attitude toward the educational computer game. Specifically, the students in the educational computer game group demonstrated higher intrinsic motivation and better achievement scores compared to the students in the control group.

Original languageEnglish (US)
Title of host publication41st Annual Frontiers in Education Conference
Subtitle of host publicationCelebrating 41 Years of Monumental Innovations from Around the World, FIE 2011
DOIs
StatePublished - 2011
Event41st Annual Frontiers in Education Conference: Celebrating 41 Years of Monumental Innovations from Around the World, FIE 2011 - Rapid City, SD, United States
Duration: Oct 12 2011Nov 15 2011

Publication series

NameProceedings - Frontiers in Education Conference, FIE
ISSN (Print)1539-4565

Other

Other41st Annual Frontiers in Education Conference: Celebrating 41 Years of Monumental Innovations from Around the World, FIE 2011
Country/TerritoryUnited States
CityRapid City, SD
Period10/12/1111/15/11

All Science Journal Classification (ASJC) codes

  • Software
  • Education
  • Computer Science Applications

Fingerprint

Dive into the research topics of 'Work in progress - Using a computer gaming strategy to facilitate undergraduates' learning in a computer programming course: An experimental study'. Together they form a unique fingerprint.

Cite this